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Defining activities

There really is no one-size-fits-all list of activities for a programme, and we don't believe there should be. Your team is unique, and that means you can (and should) add your own flavour to your programme. Your company also has its own context, goals, challenges, competitors, and ambitions. You should therefore design something that speaks to your team and your company's best possible self.

As a starting point it can be helpful for your team to discuss the following:

1. What do we want to do, achieve, change or create?

2. What is the (true) current state of our organisation and culture?

3. Can we commit to being ambassadors for this culture?


Knowledge is power. It is necessary to be in touch with what the real opinions of your team are. Make an effort to check in with your team to see if your assumptions about the current state are correct.

If you have an idea of what you want to do, great! If you don't, don't worry, you can still keep it simple and get started. Most clients choose to start with a simple combination of peer-recognition activities that are link to their company values, or general principles of saying 'thank you' and 'well done'. You can also choose a happy medium between more quantitative and qualitative activities (usually peer-to-peer). Have a look at our examples of other programme activities for inspiration.



When you have an idea of what your activities will be, you can also decide what level of gamification and rules you would like to associate with each activity. For more info on this, have a look at our Defining rules guide.


People remain fundamentally relational. Think about the connection you are creating with between each employee and your company.